CP-03From first reveal to the long tail.

PR, Community & Global Marketing

We plan and run the campaign around a release: press and creator outreach, storefront and social presence, festival and event submissions, and the community channels the game lives in.

What the work is

  • Campaign plan and beat sheet from announcement through launch and post-launch
  • Press and content-creator outreach, review key distribution and embargo handling
  • Steam Next Fest, showcase and festival submissions
  • Community setup and moderation on Discord and the social platforms that fit the game
  • Paid media planning and buying, with spend and results reported to the studio
  • Trailer and capsule production briefs, and asset delivery to storefronts

Coverage, wishlists and audience growth depend on the game and the market. We report what a campaign actually did; we do not promise numbers in advance.

All publishing services